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Nexora Gaming Division • Flagship R&D

Become A Legend

An original third-person football career and tactical action simulation that places players directly in the boots of an aspiring athlete—rising from grassroots academy pitches to international stadiums.

Gameplay Pillars

Engineered Around the Individual Footballer

CAMERA & CONTROL

Immersion-First 3rd-Person Perspective

Rather than controlling all eleven players from a broadcast camera, players experience the match directly behind the shoulders of their footballer—reading defensive lines, timing sprint runs, and feeling pitch physicality.

CAREER PROGRESSION

Grassroots Academy to Global Arenas

Begin on community and academy pitches, earn scouting trials, negotiate club contracts, and rise toward top-flight domestic leagues and international tournaments.

FOOTBALL IQ ENGINE

Tactical & Positional Evaluation

Match ratings reward authentic football intelligence: defensive positioning, off-the-ball movement, pressing triggers, link-up passing, and clinical finishing.

COMPETITIVE MULTIPLAYER

Online Squads & Pro-Club Lobbies

Engineered to scale into multi-player online pitch lobbies where individual athletes lock into dedicated roles (Defender, Midfielder, Forward) in coordinated 5v5 and 11v11 competition.

Target Ecosystems

Hardware & Distribution

Designed for controller-first tactile precision and scalable 3D rendering pipelines.

PRIMARY TARGET

PC Digital Distribution

Steam & Epic Games Store deployment with full gamepad integration for vertical slice and early access builds.

CONSOLE EXPANSION

Next-Gen Console Systems

PlayStation & Xbox console ports following core gameplay validation and strategic studio co-development.

Execution Timeline

Phased Production Roadmap

Phase 01 • Active PrototypeIn Progress

3rd-Person Locomotion, Camera & Ball Physics

Core player movement controller, sprint inertia, close-control dribbling, and spatial camera tracking.

Phase 02 • Vertical SliceUpcoming

Tactical AI & Playable Match Demo

Teammate and opponent positional AI, stamina systems, and a playable single-match vertical slice for partner demonstrations.

Phase 03 • Alpha BuildRoadmap

Academy Story Loop & Closed Alpha

Character customization, attribute progression trees, training drills, and closed community alpha testing.

Phase 04 • Commercial ScaleLong-Term

Cross-Platform Release & Online Pro Clubs

Full commercial rollout across PC and console ecosystems alongside seasonal competitive multiplayer.

Seed Capital & Studio Collaboration

Partner on Become A Legend

We are actively engaging angel investors, gaming venture funds, 3D technical artists, and co-development partners to accelerate our playable vertical slice and motion capture pipeline.